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Server Software Enginer (Titanfall): Respawn Entertainment

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Respawn is looking for a server based engineer to join our small server team and help us continue to build on our existing backing server infrastructure (aka Stryder). We want someone to implement new features, improve existing ones, and build for high scalability. Responsibilities will include implementing new features for our titles, scaling the infrastructure up, testing it for correctness, load testing as we prep for product launches, monitoring the servers and services, and improving the quality of what’s there now. Our existing infrastructure runs on Linux and is a mix of Lua & PHP with nginx, talking to Redis and Mysql databases. We heavily use Redis for our backend because of its high capacity, and coming with experience with Redis will be a benefit.   You will be writing code that ships in the game as well as the code running on our backend servers. Our dedicated servers and game clients talk to our backend servers, and so having some C++ experience will be useful when you write the game code that talks to the backend services. It’s not all about writing new code (although there is a lot of that). We care a lot about the user experience in our games. We’re looking for someone who is compelled to investigate why a match was lopsided to see how we can improve our team selection algorithm, or why the data we’re collecting doesn’t match our expectations. We want someone who expects the game to work correctly. We have a very high degree of passion and quality, and we want someone who feels the same way. We are a very lean company and you can have a big impact at Respawn. Responsibilities ● Work on adding new features and bug fixes with a high degree of freedom. ● Monitor to look for cases where the user experience can be improved (matchmaking, pings to datacenter, etc). ● Statistics and data logging, parsing, filtering, and aggregating. ● Write gameclient and dedicated server code that interacts with backend servers. ● Passion for good quality work and shipping reliable, high quality games. ● Potential projects include data visualization and interactive website work.   Requirements ● Passion for creating the best possible user experience for gamers ● Linux administration and maintenance ● Experience with one or more Cloud services ● Experience maintaining groups of servers, with automated spinup and deployment ● Experience with the Redis inmemory database ● PHP and Lua knowledge ● Some C++ experience ● Networked / distributed systems tooling and debugging   To apply, send your resume to jobs@respawn.com.

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