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Software Engineer (Senior and Mid-Level - Unannounced Title): Respawn Entertainment

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Responsibilities: Write code for video game development using C/C++. Independently design, schedule, and implement game/engine features that meet the requirements art, design, and animation teams. Add features to large complicated systems without unnecessary rework and without introducing bugs or performance issues. Code/data optimization to improve both memory consumption and execution speed. Use multi-threaded programming and 3D math. Fix tricky bugs. Meet deadlines.   Skills: Fluent in C/C++. Proven ability to independently design, schedule, and implement game/engine features that meet the requirements art, design, and animation teams. Proven ability to add features to large complicated systems without unnecessary rework and without introducing bugs or performance issues. Experience with code/data optimization to improve both memory consumption and execution speed. Experience with multi-threaded programming. Excellent 3D Math skills.   Other qualities we look for: Ability and drive to contribute towards and advance all aspects of a game. Computer science, mathematics, physics, or related degree. Strong game design sensibilities. Ability to communicate effectively with all disciplines and departments. Self-motivated, team player with excellent problem solving skills. Passion for games.

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